Installation Guide
Step-by-Step Installation Process
1. Organize the Map
This separates the world into "Chunks" that the script can move in and out of memory.
Create a Folder in
WorkspacenamedMapChunks.Break your map into sections (Folders or Models).
Move these sections into the
MapChunksfolder.
2. Tag the Chunks
This tells the script which folders are part of the map so it doesn't accidentally hide players or UI.
Select all your chunk folders inside
MapChunks.In the Properties window, click Add Attribute.
Set the Name to
IsChunk, the Type to boolean, and check the box so it is true.
3. Set Pivot Points
Select each chunk.
Go to the Model tab and click Edit Pivot.
Center the pivot on the chunk so the distance check is accurate.
4. Install Script
Create a LocalScript in StarterPlayerScripts and paste the code below.
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